Dear Evonians,
Trade Carriage and Citizen System are now live! The details of the two new features are as follows. Please update your game to the latest version to view them.
Trade Carriage Feature Now Available
You can find the entrance of the feature on the carriage near the Main City Gate. (If the original carriage on your server is the entrance to the Mysterious Realm, the Mysterious Realm gameplay will be moved to the upper right corner of the “Adventure” interface below the main screen.)

Ⅰ. Personal Carriages
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You can dispatch up to 4 Trade Carriages per day. The more March Slots you unlock, the more carriages you can send.
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Carriages travel along random routes and may be plundered.
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Form an Escort Team to protect your carriages. Escort Teams do not lose troops when battling plunderers. If the defense fails, part of the goods will be lost. If victorious, no goods are lost.
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Each carriage can refresh its quality once for free. Further refreshes require Goods Replacement Permits. Higher-quality carriages carry better goods.
Ⅱ. Alliance Caravans
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Each Alliance can dispatch 1 Common Caravan and 2 Royal Caravans per day. Attempts reset daily.
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Common Caravan: After an R5 or R4 appoints a Caravan Leader, it enters the departure preparation phase.
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Royal Caravan: Any Alliance member can consume a Royal Caravan Permit to become the Caravan Leader and enter the departure preparation phase.
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A Caravan is composed of 1 Lead Carriage and 4 Carriages. The Lead Carriage belongs to the Caravan Leader, and the 4 Carriages belong to Caravan members, each carrying different goods.
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The Caravan Leader must form an Escort Team to protect the Caravan and can refresh the Carriage quality. The higher the quality, the better the goods.
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Escort Teams do not lose troops when battling plunderers.
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The departure preparation phase lasts 6 hours. During this time, Alliance members may freely choose carriages. At the end, 5 members are randomly selected as Caravan participants, and the Caravan departs for its destination.
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If attacked by plunderers and the Escort Team fails to defend, the Caravan loses part of the goods from the Carriages. The Lead Carriage does not lose goods. If the defense is successful, no goods are lost.
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The Caravan Leader receives the goods from the Lead Carriage and the remaining goods from all 4 Carriages.
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Caravan members receive the goods from their assigned Carriage.
Citizen System Launch Announcement
A city thrives because of its people! The new Citizen System is now available. Assign citizens to specific buildings to gain bonus buffs. Ironworkers in the Iron Mine increase production, while doctors in the Hospital can heal soldiers faster. Manage your citizens wisely to unleash your city’s full potential.
Ⅰ. Citizen Recruitment
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You can recruit visiting citizens out of the Walls.
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You can also use Citizen Recruitment Tickets in the Tavern to obtain higher-quality citizens.
Ⅱ. Citizen Roles and Quality
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Each citizen has their own area of expertise. Assigning them to suitable buildings enhances that building’s buff attributes.
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Citizens come in five qualities: Common, Uncommon, Rare, Legendary, and Epic. Higher-quality citizens provide better buffs.
Not all buildings currently support citizen assignments, but more will become available in future updates. Please stay tuned!
Best regards,
The Evony Team